
Satchel Charge
The Satchel Charge is a midgame raiding tool that can be used to destroy player-made buildings for the purpose of entering and looting another player's base. The Satchel charge becomes armed when placed, has a random time until detonation, and has a small chance to malfunction, requiring the user to pick up and rearm the Charge. Note that sometimes the charge will re-ignite when the dud is picked up, going off with a very short fuse!
Tip ·Mid-tier raid tool. Cheap, but unreliable — duds happen often. Best used in stacks of 4-6.
- Item ID
- -1878475007
- Shortname
- explosive.satchel
- Workbench
Level 1- Craft Time
- 5s
Crafting
Crafting Satchel Charge
- Output
- ×1
- Time
- 5s
- Workbench
Level 1
Ingredients
Recycling
Rust has two recycler types. Monument recyclers are faster and yield 60%, but you can be attacked. Safe-zone recyclers in Outpost and Bandit yield 40% and take longer, but turrets protect you.
60%Monument Recycler
Higher yield, faster cycles, no PvP protection.
Outputs per item
Where to find one
- Power Plant ×3
- Airfield ×2
- Sewer Branch ×2
- Launch Site ×1
- Train Yard ×1
- Water Treatment Plant ×1
- Military Tunnels ×1
- Junkyard ×1
- Satellite Dish ×1
- Radtown ×1
- Arctic Research Base ×1
- Giant Excavator ×1
- Large Harbor ×1
- Small Harbor ×1
- Ferry Terminal ×1
- Lighthouse ×1
- Mining Outpost ×1
- Oxum's Gas Station ×1
- Abandoned Supermarket ×1
40%Safe Zone Recycler
Lower yield, slower cycles, protected from PvP.
Outputs per item
Where to find one
- Outpost ×3
- Bandit Camp ×2



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